Run it with a room

Live & multiplayer

An instructor console drives the big screen; participants join on their own phones or laptops with a room code.

Live · instructor-led

The Crucible

Change leadership · Kotter × Hogan

A room takes the roles in a change under pressure and watches a genuine strength tip into a shadow when the heat is on.

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Built on Kotter's eight stages and Hogan's eleven derailers. Scenarios include a restaurant turnaround, a struggling theatre, a department store fighting a bad Christmas, and British Airways at the brink in 1981. Run it on one shared screen, a projector, or everyone's own device, with live cues and an anonymous read on each character to drive the debrief.

Open The Crucibleadastra-hp.com/games/crucible.html
Live · instructor-ledFull day

The Shadow You Cast

Leadership under pressure · Full-day simulation

A day leading a large organisation through something difficult, against real deadlines and a board that is not on your side.

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The day examines what the room experiences because of the way you made your decisions, not the decisions themselves. It looks four ways: your pressure pattern, your emotional buffer, the conditions you create for others, and making change stick. Participants pick their name and see the briefing, pre-course material and their own seat; the instructor's console holds setup, actor cards, profiles and every control.

Open The Shadow You Castadastra-hp.com/games/shadow
Live · teams on phonesNew

Change Simulator — Live

Change management · 25–35 min

Teams run a change programme on their phones while the instructor console drives the big screen.

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The multiplayer edition of the Change Simulator. Escalating resistance, surprise events and a wandering executive sponsor surface the cognitive and cultural mechanics that derail most change efforts. The instructor console runs on the projector; each team joins on a phone with a room code or QR code.

Open the consoleadastra-hp.com/games/change-management
Live · solo or room

Short Fuse

Communication under time pressure

One person sees the bomb. Everyone else has the manual. Talk fast.

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Play solo on one screen, or run a game: the instructor's device drives the big screen and holds the controls, players join with the manual (or the bomb, if the instructor hands it to them). A second display can follow the room, and the manual can be printed or saved as a PDF.

Open Short Fuseadastra-hp.com/games/short-fuse
Live · instructor-hosted

Headroom · Clockwork

Workload & staying ahead · Flight-deck simulation

What needs our attention now, what will need it next, and what must we change to remain in control?

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Each player flies their own week on an iPad or laptop. Choose the cockpit: Headroom (Airbus-style modern glass) or Clockwork (Boeing-style classic gauges). Same week, same deals, same debrief. The instructor console shows everyone live, collects each round's result and sets the level and round length.

Choose your flight deckadastra-hp.com/games/headroom
Solo or room code

Crunch Time

Workload management · 5–15 min

Tasks flood in over rising office noise, the phone garbles the one fact you need, and the team votes on commitments it can't afford.

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Trains capacity protection, delegation, asking for help and decision discipline. Play solo with AI colleagues, or host a room code and play as a team. Four sectors, including insurance underwriting.

Clock inadastra-hp.com/games/crunch-time
Solo or up to 4 players

Dispatch Control

Task triage & attention · 5–15 min

Office tasks arrive as radar contacts and must be worked to the right destination without collisions, fuel-outs or losing the picture.

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Tasks are auto-triaged by urgency and importance and worked through launch, climb, route and approach. Trains prioritisation, attention management and staying in deliberate (type-2) thinking under load, with PUB breaks to pause, understand your state and breathe. Solo, as a split-attention drill, or a room code for up to four, with separate ownership or a shared pool.

Work the scopeadastra-hp.com/games/dispatch-control.html
Practise on your own

Solo & pair trainers

Self-paced simulators for warm-ups, between-session practice and refreshers.

Solo

Lead People — Manage Things

Leadership · 20–30 min

Hold accountability and psychological safety in the same conversation, the leadership move that costs most under pressure.

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Practise the recovery before the real moment arrives.

Begin simulationadastra-hp.com/games/lead-people-manage-things.html
Solo

The Room — Negotiation

Negotiation · 25–40 min

Two amygdalas trying to make a deal while the prefrontal cortex still has the floor.

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Tactical and procedural negotiation under realistic time pressure: claims settlement, supplier disputes, internal resourcing.

Enter the roomadastra-hp.com/games/negotiation-simulator.html
Solo

Change Simulator

Change management · 25–35 min

Run a change programme through escalating resistance, surprise events and a wandering executive sponsor.

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Surfaces the cognitive and cultural mechanics that derail most change efforts before the plan does. The single-player edition; for a room of teams, use Change Simulator — Live.

Run the programmeadastra-hp.com/games/change-simulator.html
Solo

Own Your Day

Workload management · 15–20 min

The science of attention, fatigue and prioritisation under load, as a simulator.

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Surfaces task-saturation patterns and the moves that buy back the most attention. Useful as a daily warm-up.

Run your dayadastra-hp.com/games/own-your-day.html
Solo

DODR + BRAN Decisions

Decision-making · 10–15 min

DODR for time-critical decisions, BRAN for high-stakes ones. Train the muscle memory before the moment arrives.

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BRAN stands for Benefits, Risks, Alternatives, Nothing.

Train the moveadastra-hp.com/games/decision-simulator.html
Solo

Capacity — Lite

Dual-task capacity · 5–10 min

A primary tracking task plus a stream of triage events: find the moment working memory tips into overload.

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A compact dual-task game that mirrors the cockpit experience.

Test your capacityadastra-hp.com/games/capacity-lite.html
Solo

Threat Readiness Trainer

Cyber readiness · 5 sectors · 15–25 min

Work realistic cyber incidents under pressure in maritime, aviation, corporate IT, industrial OT or the public sector.

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100 scenarios. An action-point economy forces real trade-offs, with multiple correct responses per round, animated scenes, a live incident feed and threat radar. Training mode (10 scenarios) and Test mode (all 20).

Start the simulationadastra-hp.com/games/threat-readiness-trainer.html
Two players

Closed-Loop Communication

Verbal communication · 6 sectors

One player has the information, the other has the controls. Talk to each other to keep the system stable under rising load.

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Trains the precision, brevity and closed-loop discipline that high-stakes operations depend on. Sectors: aviation, maritime, insurance, healthcare, energy and rail.

Start a sessionadastra-hp.com/games/comms-trainer.html
SoloPrototype

Meridian

Operational resilience · 20–30 min

Walk a fictional organisation through a cascading event sequence and watch the cost of each decision compound.

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Actively in development; we welcome feedback.

Run the simulationadastra-hp.com/games/meridian.html
See the engines

Demonstrators

Interactive demonstrations of the tools behind our insurance and maritime work.

Demonstrator

CHRIS™ / RADAR™

Behavioural risk scoring · Insurance

Score an incident narrative and see behavioural risk intelligence in real time.

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CHRIS™ converts safety reports into a 0–100 risk index across five RADAR™ dimensions, the engine behind our insurance-sector proposition. Try sample incidents from six sectors or paste your own.

Score an incidentadastra-hp.com/games/chris-radar.html
Demonstrator

SafeWave™

Maritime incident strategy · TMSA3 · SIRE 2.0

Incident reporting and investigation for the tanker sector, turning crew observations into audit-ready evidence.

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Converts crew observations into TMSA3 Element 9 and 13 evidence, with SIRE 2.0 Performance Influencing Factor assessment in every investigation. Six-language reporting, AI-suggested tagging, light and dark themes, full evidence chain.

Launch demonstratoradastra-hp.com/games/safewave.html

Everything here runs in the browser, is free to use and needs no account. More games are being added through 2026; cohort-specific exercises will sit behind member access.

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